Fun game! I do have a few things I would add in the game, like knowing the controls, a hint as to what item you need in order to escape, etc. I did, however recorded this game for my channel for a sew series! watch at your own risk! :)
The tablet has a red led (upper left) that blimps faster when you're getting closer to the pickable "power core" that you need to activate the shuttle.
Check inside the lockers (press E to open the door and again E to pick-up the object).
I'm modifing the UI to show a floating E if you can interact with something near you.
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Thanks! :)
SKIP TO 14:51!!!
Hi, cool video! :D
Unfortunatly lights weren't properly working in your video. Can I ask you what version were you playing? :)
I believe it was 1.02.
Ok, thank you. Version 1.02.02 should work correctly. :)
How do i change the graphics?
For some reason my game just startups in the lowest quality possible
( sorry for bad english if there is any )
Don't worry, my english is bad too.
There aren't any graphic settings. Escape has only highest Unity preset. 🤔
It's strange... Can you post one or more screenshots?
Here
I've made a little change. Let me know if version 1.02.1 works better. :)
Yeah... but just in the menu :(
Anyways, great game!
Oh... I'm sorry. Tomorrow I'll investigate this issue again.
Hi 1UP. Now flashlight should work properly.:)
Fun game! I do have a few things I would add in the game, like knowing the controls, a hint as to what item you need in order to escape, etc. I did, however recorded this game for my channel for a sew series! watch at your own risk! :)
Thanks, I really appreciated. :D I'm thinking to add a todo list.
If you add a bigger update to the game or create a new game in general, best believe I will be playing it & adding it to my series!!! :D
Nice Game, but how i activate the Power for the Shuttles?
Hi, thanks for playing Escape! :)
The tablet has a red led (upper left) that blimps faster when you're getting closer to the pickable "power core" that you need to activate the shuttle.
Check inside the lockers (press E to open the door and again E to pick-up the object).
I'm modifing the UI to show a floating E if you can interact with something near you.
Thanks, for the Help!
I would add another option in the menu about control and explanation.
I'll do that. Now I'm trying to add a save system (it isn't very useful but I want try to implement it).
When you make a larger Map, this is not such a bad idea.
Now my script uses a seed to generate the level, so I can save only that number and use it to generate an identical level when needed.